Thinking of life as a game makes it more fun. Some of the most interesting (and successful) people I know think of life as though there were points to be won or lost for the sheer entertainment of playing. And…
Author: Byron Alley
The Giver Should Be Thankful
There’s a Zen story that taught me a lot about the nature of giving and receiving: While Seisetsu was the master of Engaku in Kamakura he required larger quarters, since those in which he was teaching were overcorwded. Umezu Seibei,…
Web Apps and the Uncanny Valley
Bottom line? Here are my guidelines for web app design without Uncanny Valleys:
1. Do include features like drag ‘n drop, cut ‘n paste, right-click context menus, etc.
2. Don’t make your user interface look too much like a Windows or Mac application.
3. Do copy some of the common design features of modern apps, like a File/Edit menu where appropriate.
4. Don’t forget it’s a web app, and don’t try to convince the user that it’s not.
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